Let’s Play Doom – Compiling Odamex in Ubuntu 16.04 – 3 Easy Steps!

Everybody loves the demon-bashing, heart-racing, classic FPS Doom. Sometimes, when you feel the urge for some of them classic old-school FPS feels, you just gotta play some Doom. Fortunately, Odamex, will allow you to do just that. Odamex is a online multiplayer port for Doom fully delivers, and unlike other Doom ports that try and turn the game into Quake, Odamex feels  authentic. Now, if you’re a Linux junkie like myself, you’ll be happy to know that Odamex is one of the few multiplayer ports that will run in it.  So here’s how to install Odamex in 3 easy steps.

1. First, let’s update the apt-get repositories and install some dependencies.

$ sudo apt-get update
$ sudo apt-get install cmake gcc g++ git libsdl2-dev libsdl2-mixer-dev libwxgtk3.0-dev

WARNING: If you are installing Odamex 0.7.0 or lower, ie, not the master branch on GitHub, you will need to install libsdl1.2-dev and libsdl-mixer1.2-dev, and NOT the sdl2 libraries.

2. Next, we’ll enter your Home directory,  clone the Odamex repository into our home folder, prep our build folder, and call cmake to generate the makefile.

$ cd ~
$ git clone https://github.com/odamex/odamex.git
$ cd odamex
$ mkdir build
$ cd build
$ cmake ..

3. And now, our last step! If everything went smoothly, we can now compile Odamex with

$ make

Once your compiler does its job you will end up with client, odalaunch, master, and server folders inside your your build folder. You can now run Odamex issuing the following:

$ cd client
$ ./odamex


RIP AND TEAR!


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